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An exploratory literature review on open educational practices
(Routledge Journals, Taylor & Francis LTD, 2018)
This paper presents a review of peer-reviewed publications (2007-2017) on digital open educational practices (OEPs). It explores trends and patterns in this emerging area of study by examining paper abstracts and bibliographic ...
A Systematic Review of Gamification Research: In Pursuit of Homo Ludens
(Igi Global, 2018)
Gamification is an innovative approach that aims to increase users' engagement and motivation and provide sustainable experiences. It has recently become widely known and is an approach that is being used in many fields. ...
Online Distance Education: Towards a Research Agenda
(Anadolu University, 2015)
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Digital identity formation: socially being real and present on digital networks
(Routledge Journals, Taylor & Francis LTD, 2016)
Social networks have become popular communication and interaction environments recently. As digital environments, so as ecosystems, they have potential in terms of networked learning as they fulfill some roles such as ...
An Examination of Xmoocs: an Embedded Single Case Study Based on Conole'S 12 Dimensions
(Anadolu University, 2017)
This study intends to examine the xMOOCs offered by one of the mainstream MOOC platforms in Conole's 12 dimensions. For this purpose, the research employed an embedded single case study using heuristic inquiry to collect ...