Ara
Toplam kayıt 6, listelenen: 1-6
A Systematic Review of Gamification Research: In Pursuit of Homo Ludens
(Igi Global, 2018)
Gamification is an innovative approach that aims to increase users' engagement and motivation and provide sustainable experiences. It has recently become widely known and is an approach that is being used in many fields. ...
Online Distance Education: Towards a Research Agenda
(Anadolu University, 2015)
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Developing critical thinking skills through Interactive Radio Programs (IRPs): Building online knowledge networks in distance education
(2005)
In considering how best to optimize distance education systems, economy (cost effectiveness and efficiency), technology (communication technologies) and equity (gender, accessibility, minority, language, religion etc.) are ...
Administrative Leadership in Open and Distance Learning Programs
(Anadolu University, 2018)
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Eğitimde dijital dönüşüm ve eğitim bilişim ağı (EBA)
(Anadolu Üniversitesi, 2019)
Gelişen teknolojiye paralel olarak sanayi toplumundan bilgi toplumuna hızlı bir dijital değişim yaşanmaktadır. Toplumun en
temel yapı taşı olan eğitimin ve eğitimi veren kurumların dijital dönüşüme ayak uydurması gerektiği ...
Great University Gamble: Money, Markets and the Future of Higher Education
(Anadolu University, 2015)
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