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dc.contributor.authorSani-bozkurt, Sunagül
dc.contributor.authorVuran, Sezgin
dc.contributor.authorAkbulut, Yavuz
dc.date.accessioned2019-10-18T19:03:12Z
dc.date.available2019-10-18T19:03:12Z
dc.date.issued2017
dc.identifier.urihttp://www.trdizin.gov.tr/publication/paper/detail/TWpNNU1qRTNOdz09
dc.identifier.urihttps://hdl.handle.net/11421/11002
dc.description.abstractThe current study aimed to design technology-supported interactive social stories to teach social skills to children with autism spectrum disorder (ASD). A design-based research was implemented with children with ASD along with the participation of their mothers, teachers, peers and field experts. An iterative remediation process was followed through the feedback of participants. The data collection process was further supported through researcher notes, interviews, video-recorded observations and log files. Three cycles of remediation were employed to improve the interactive materials, which lead them to be perceived as pleasant, interesting, engaging and user-friendly. It was observed that children gained useful non-target skills as well as the target behaviors. Interactive stories were particularly helpful in raising satisfaction as they provided children with the opportunity to make their own learning decisions.en_US
dc.description.abstractThe current study aimed to design technology-supported interactive social stories to teach social skills to children with autism spectrum disorder (ASD). A design-based research was implemented with children with ASD along with the participation of their mothers, teachers, peers and field experts. An iterative remediation process was followed through the feedback of participants. The data collection process was further supported through researcher notes, interviews, video-recorded observations and log files. Three cycles of remediation were employed to improve the interactive materials, which lead them to be perceived as pleasant, interesting, engaging and user-friendly. It was observed that children gained useful non-target skills as well as the target behaviors. Interactive stories were particularly helpful in raising satisfaction as they provided children with the opportunity to make their own learning decisions.en_US
dc.language.isoengen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectUluslararası İlişkileren_US
dc.subjectSiyasi Bilimleren_US
dc.titleDesign and Use of Interactive Social Stories for Children with Autism Spectrum Disorder (ASD)en_US
dc.typearticleen_US
dc.relation.journalContemporary Educational Technologyen_US
dc.contributor.departmentAnadolu Üniversitesien_US
dc.identifier.volume8en_US
dc.identifier.issue1en_US
dc.identifier.startpage1en_US
dc.identifier.endpage25en_US
dc.relation.publicationcategoryMakale - Ulusal Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.contributor.institutionauthorVuran, Sezgin


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