dc.contributor.author | Erişti, Suzan Duygu | |
dc.date.accessioned | 2019-10-19T19:56:34Z | |
dc.date.available | 2019-10-19T19:56:34Z | |
dc.date.issued | 2014 | |
dc.identifier.isbn | 9781466651630 -- 1466651628 -- 9781466651623 | |
dc.identifier.uri | https://dx.doi.org/10.4018/978-1-4666-5162-3.ch009 | |
dc.identifier.uri | https://hdl.handle.net/11421/14992 | |
dc.description.abstract | Technological developments have brought innovation, transformation, and change into a number of environments. Education settings constitute the basis of these environments. Among the technological developments in educational environments are technology applications that allow individuals to express themselves better, to recognize their own potential, and to develop themselves. The digital storytelling approach, one of such applications, provides students with several opportunities that enable them to use technology as active participant designers in the process of putting forward their creativity and that allow them to create their own original and creative languages. The digital storytelling approach reveals students' creativity as well as provides a multifaceted environment to help students acquire various skills and efficacies such as technology use efficacy, sophisticated literacy skills, multi-cultural viewpoints, critical thinking skills, problem solving skills, and capability of putting different perspectives into practice. In such a multifaceted environment, students inevitably demonstrate their creativity. Effective integration of creative digital storytelling applications into e-learning environments will result in an interactive process since, within the framework of e-learning, digital storytelling helps students to develop a creative, multi-cultural, project-based viewpoint that allows access to rich sources and that has a universal interaction. This chapter discusses how digital storytelling can be connected with creativity, based on e-learning system. The discussion of the chapter serves to determine the reflections of the digital storytelling approach on creativity and to associate digital storytelling with the e-learningbased application process. This chapter focuses on the aim throughout the narrative literature review | en_US |
dc.language.iso | eng | en_US |
dc.publisher | IGI Global | en_US |
dc.relation.isversionof | 10.4018/978-1-4666-5162-3.ch009 | en_US |
dc.rights | info:eu-repo/semantics/closedAccess | en_US |
dc.title | Digital storytelling and creativity through e-learning | en_US |
dc.type | bookPart | en_US |
dc.relation.journal | Handbook of Research on Emerging Priorities and Trends in Distance Education: Communication, Pedagogy, and Technology | en_US |
dc.contributor.department | Anadolu Üniversitesi, Eğitim Fakültesi, Güzel Sanatlar Eğitimi Bölümü | en_US |
dc.identifier.startpage | 120 | en_US |
dc.identifier.endpage | 140 | en_US |
dc.relation.publicationcategory | Kitap Bölümü - Uluslararası | en_US] |
dc.contributor.institutionauthor | Erişti, Suzan Duygu | |